user: Make a game of tic-tac-toe. The game should be playable from index.html, but you can create supporting css/js files.
Tool Request: 359918882 - create_file
{"file_name":"index.html","content":"<!DOCTYPE html>\n<html>\n<head>\n <title>Tic-Tac-Toe</title>\n <link rel=\"stylesheet\" type=\"text/css\" href=\"style.css\">\n</head>\n<body>\n <h1>Tic-Tac-Toe</h1>\n <div id=\"board\"></div>\n <button id=\"reset\">Reset Game</button>\n <script src=\"script.js\"></script>\n</body>\n</html>"}
Tool Request: 158934424 - create_file
{"file_name":"style.css","content":"body {\n background-color: #f0f0f0;\n font-family: Arial, sans-serif;\n text-align: center;\n}\n\n#board {\n display: grid;\n grid-template-columns: repeat(3, 100px);\n grid-gap: 5px;\n margin: 20px auto;\n}\n\n.cell {\n width: 100px;\n height: 100px;\n background-color: #fff;\n border: 2px solid #333;\n font-size: 24px;\n display: flex;\n align-items: center;\n justify-content: center;\n cursor: pointer;\n}\n\n.cell:hover {\n background-color: #e0e0e0;\n}\n\n#reset {\n padding: 10px 20px;\n font-size: 18px;\n margin-top: 20px;\n}"}
Tool Request: 465218832 - create_file
{"file_name":"script.js","content":"const board = document.getElementById('board');\nconst resetButton = document.getElementById('reset');\nlet currentPlayer = 'X';\nlet gameBoard = Array(9).fill(null);\nlet gameOver = false;\n\nfunction createBoard() {\n board.innerHTML = '';\n for (let i = 0; i < 9; i++) {\n const cell = document.createElement('div');\n cell.classList.add('cell');\n cell.setAttribute('data-index', i);\n cell.addEventListener('click', handleCellClick);\n board.appendChild(cell);\n }\n}\n\nfunction handleCellClick(e) {\n const index = e.target.getAttribute('data-index');\n if (gameBoard[index] || gameOver) return;\n\n gameBoard[index] = currentPlayer;\n e.target.textContent = currentPlayer;\n\n if (checkWin()) {\n alert(`Player ${currentPlayer} wins!`);\n gameOver = true;\n resetButton.disabled = false;\n } else if (gameBoard.every(cell => cell)) {\n alert('Draw!');\n gameOver = true;\n resetButton.disabled = false;\n } else {\n currentPlayer = currentPlayer === 'X' ? 'O' : 'X';\n }\n}\n\nfunction checkWin() {\n const winPatterns = [\n [0,1,2], [3,4,5], [6,7,8], // rows\n [0,3,6], [1,4,7], [2,5,8], // columns\n [0,4,8], [2,4,6] // diagonals\n ];\n\n return winPatterns.some(pattern => {\n const [a, b, c] = pattern;\n return gameBoard[a] && gameBoard[a] === gameBoard[b] && gameBoard[a] === gameBoard[c];\n });\n}\n\nfunction resetGame() {\n gameBoard = Array(9).fill(null);\n currentPlayer = 'X';\n gameOver = false;\n createBoard();\n resetButton.disabled = true;\n}\n\nresetButton.addEventListener('click', resetGame);\ncreateBoard();"}
Tool Request: 985800015 - task_complete
{}
Tool Response:

File created at ./index.html

Tool Response:

File created at ./style.css

Tool Response:

File created at ./script.js